
Par Yato, le 20.02.2008, à 16:15
On ne compte plus le nombre de mises à jour pour le STR de Vertex4 dont voici la dernière itération numérotée 1.08. Au programme, la correction de nombreux bugs ainsi que des caractéristiques un peu différentes pour les forces Fédérales, et de gros changements en perspective pour les habitués des Raak-Zun. Pesant seulement 4,9 Mo, celui-ci est disponible ici-même.
Descriptif du patch :
SunAge patch 1.08
Balance Changes
Federals
* Cougar: DPS: 36 --> 30
* Liberator: DPS: 32 --> 40
Raak-Zun
* Mutant:
o Similar increase to Drone Fighter.
o Primary mode power increased: ~ 18%
o Secondary mode power decreased: ~ 12%
o Supply: 2 (6) --> 3 (9)
o Nitrium Cost: 100 N --> 150 N
o Plutonium Cost: 200 P --> 300 P
o Health: 450 --> 600
o DPS: 12 --> 17
o Splash: 6 --> 8
* Cultist: DPS: 13 --> 16
* Scavenger: Nitrium Cost: 150 N --> 250 N & Plutonium Cost: 250 P --> 150 P
* Scavenger Alt mode: Increased flame dps & DPS: 10 --> 20
* Incinerator: Increased range and damage & DPS: 10 --> 20 & Range: +20%
* Spawn Freak: Decreased cost, increased longevity, Health: 6,400 --> 7,500, Iberium Cost: 2500 I --> 2000 I
* Spawn:Increased damage and longevity, Health: 350 --> 450, DPS: 5 --> 7
Sentinel
* Drone Fighter: Slight increase in power (roughly 20%),Supply: 4 --> 6, Nitrium Cost: 100 N --> 150 N, Plutonium Cost: 400 P --> 600 P, Health: 600 --> 800, DPS: 33 --> 45
* Gateship: Slight reduction in power, still most powerful gunship in game. DPS: 80 --> 60, Splash: 40 --> 30
* Skimmer: Weakest basic-anti-tank unit, while also being the most expensive. DPS: 10 --> 15, Splash: 5 --> 7
* Haymaker: Primary and secondary buffed. Plasma DPS: 2 --> 9, Toxic Grenade: Rate of fire --> +50%
* Drone Trooper alt: Shield strength: 4 hits --> 6 hits
* Airblade: DPS 500 -> 240
* Behemoth: Alternate mode no longer heals Behemoth.
Bug fixes
* Fixed: Quick save & load - totally disabled in mp
* Fixed: supply cap override on client.
* Fixed: text & map clearing in joingame - lobby
* Fixed: Enhancement pod - modes on client
* Fixed: Cursor keys & backspace in Menu.
* Fixed: "has been defeated" messages in the beginning
* Fixed: Transporter - Queued disembarking
* Fixed: Remaining Building - artefacts on ground (client)
* Fixed: Blocked non-building areas after buildings have been destroyed.
* Fixed: flickering in map-listbox in lobby
* Fixed: wrong base attack messages on client
* Fixed: laser damage (striking 3 units in max. again)
* Fixed: div. end of session - crashes
* Fixed: mp-client: Double session - receivings
* Fixed: mp-client: bomber & the like targetting doesnt crash the game
* Fixed: mp-crashes on using the droneships am.
* Fixed: occ. crash in the tunnels map after saving & reloading
* Fixed: Safe skip of intro-videos on codec-issues
Improvements
* Optimization: Implemented V4P (udp based protocol running several services on via 1 udp-port)
* Added: New, Cleaner & Larger Multiplayer GUI
* Added: SunAge Multiplayer Chat Lobby
* Added: Firewall punchthrough
* Added: Master server up & running
* Added: Support for alt-tab -> game / server continues...
* Added: saving of gamenames
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